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3D Procedural Architecture & Volumetric Fog Render
Photorealistic 3D render depicting a futuristic brutalist structure illuminated by neon neon circuitry.

Part of a series contemplating the intersection between ancient stone monuments and future AI compute monoliths.
Influenced by Syd Mead concept art and 1970s architectural brutalism.
Modeled base geometry in Blender, generated procedural panel noise maps, and sculpted volumetric atmosphere passes.